![]() ![]() At this point, you need to hide under the table. The Golden Sonic initially appears at the end of either of the two hallways, after that he approaches the opening and begins breathing. ![]() The equivalent of Nightmare Fredbear, but despite this, is completely different from him in behavior. Nightmare Golden Sonic - active from the fifth night where is the only opponent.It is not known how Toymare appeared, but it definitely came from the hybrid that the Salvage Sonic collected in the "3 Days to the Start" cut-scene. At this point, it is necessary to close the ventilation, forcing him to leave. After all the stages, he crawls into the top vent to attack the player. Toymare appears in the ventilation and begins to gradually approach the player (the stages of his movement can be observed while directly in the office itself). Externally, it is a nightmare hybrid assembled from various parts of toy animatronics. Toymare - active from the third night.Also, Nightmare Tails looks a little bit like Nightmare Foxy. In order for him not to attack, it is necessary to turn around periodically and shine on him, thus forcing him to climb back behind the curtains. He gradually comes out of the curtain, then attacks. Most of the time Nightmare Tails is in his Cove behind the player. Nightmare Tails - active from the first night. ![]() Nightmare Sonic has no equivalent in the original game, but looks like Nightmare Freddy. During the animation of the aisle in front of the table, it is seen that it moves very quickly. The moment he hears his breath, you need to escape under the table. The Nightmare Sonic acts the same as Mario and Yoshi, but appears in both hallways and cannot appear in the center. It differs from the original by the lack of damage on the body, its needles raised, eyes black, with red robe-shaped pupils, ears scratched so that they look like horns.
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